Love, War and Rummy, they all require passion.

Rules of a Rummy game are simple: 

  • You need to arrange 13 cards to form at least 2 sequences, out of which one has to be a pure sequence. 
  • The remaining cards should be arranged in valid sequences and/or sets.

Number of Cards & Players!

Indian Rummy card game is played by 2 to 6 players with multiple decks

At the beginning of every game/deal, 13 cards are dealt to each player. A random card is selected as a wild Joker (in this case Ace of Spades) for the game.

Cards are dealt completely randomly. Rummy is a game of skill rather than a game of luck.

Toss | Cut for seat

A toss determines which player will play first. At the start of the game, each player is dealt a card. The player with the highest card is the winner of the toss and makes the first move. 

PS – In this case Rohit Reddy won the toss and will start the game

Valid Rummy Show

Well, like all games, your ultimate objective in rummy is to win! Your goal is to declare your cards into valid combinations.

A valid show consists of (1) Pure Life (2) Second Life (3) Cards left arranged as Life and/or Sets

  • Pure Life: Pure Life will be Pure Sequence without Joker

‘Don’t Underestimate the Power of Joker’😎

Valid Sequence: Second life can be Sequence with Joker (Impure Life) or without Joker (Pure second Life)

  • One or more Life/Set: Card either as Life or sets. Sets are a group of 3 or 4 cards with the same rank but different suits. Sets can contain Jokers.

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How to Win in Rummy

Rummy players are made not by the cards they are holding, but the skill they choose to play.

When you have arranged all the cards in proper sequences and/or sets, including one pure sequence, you need to declare the game by discarding one of your cards to the Declare Here.

Valid Declaration

Above is a valid declaration as it meets the objective of the game.

  • All 13 cards are arranged in valid sequences and sets.
  • It has a minimum of two sequences: A❤️, 2❤️, 3❤️, 4❤️ (pure sequence) and 5♣️, 6♣️, Joker (sequence). The hand has at least two sequences, out of which one is a pure sequence. The other cards are arranged in sets.

‘When Luck Joins the Game, Cleverness Scores Double’😊

Score Calculation

Score is the indicator of how much you will lose, when the other player declares

Cards Score

  • Jack, Queen, King and Ace bear 10 points each.
  • Other cards have the same points as the card number

Drop Score

  • Initial Drop: A player loses 10 points if he/she drops out of the game on his/her very first turn without picking a card from the Open Deck.
  • Middle Drop: If a player drops out of the game any time after his/her first turn, he/she loses 30 points.
  • Consecutive Misses: If a player misses three consecutive turns, he/she gets a middle drop and is automatically dropped out of the game.This is to protect you from the full loss of 80
  • Leaving the Table: You will get a Middle Drop of 30 points if you leave the table after picking a card6

Winning Hand

    • Game is finished when a player makes the first valid show on the table. All other players on the table need to submit their cards in the best possible groups to minimize score.
    • By the time you have a valid combination, your score 0.
    • Even if your score is 0. If at this point your opponent declares, you still lose 2 points. 

 

  • Winning Hand makes you win the sum of scores of the losing players.

 

Losing Hand

  • Maximum points a player can lose in a game are 80 points
  • Loss Protection: If you make one pure sequence then your score starts reducing from 80 points. Say you have a sequence(3 card) and rest 10 cards a
  • Wrong Declaration: If a player declares the hand without completing the objective or without forming correct sequences and/or sets, he/she is penalized with 80 points. One wrong declaration and you lose full 80 points!🤞

Example of Invalid/Wrong Declaration

Example #1: Invalid Set

A set is a group of three or four cards of the same face value but different suits. Here, 8?-8?-8?-8? is an invalid set as there are two cards of the same suit, 8?, in the group.

Example #2: Declaring Without a Sequence

There are no sequences in this example. In order to make a valid declaration, there have to be at least two sequences, out of which one has to be a pure sequence.

Example #3: Declaring Without Two Sequences

There is only one sequence in this example. In order to make a valid declaration, there has to be at least one pure sequence (without any Joker) and another sequence (with or without a Joker). Here, there is only one sequence, so it is an invalid declaration.

Example #4: Declaring Without a Pure Sequence

There is no pure sequence in this example. In order to make a valid declaration, there has to be at least one pure sequence (without any Joker) and another sequence (with or without a Joker). Since there is no pure sequence in this example, it’s an invalid declaration. Remember these examples to understand how to play a rummy card game without making an invalid declaration

“Rummy players are made not by the cards they are holding, but the skill they choose to play” Play Wisely!